![]() ![]() The 'Coaches' panel that was previously the focus of your brief but pleasant pre-season tinkering in years gone by is now just the sub-page of a sub-page. Get a five star coach in each discipline and hire enough of them to keep the workload light, and job done. Training has often felt pretty neglected in Football Manager, given the sheer number of days you'd spend out there barking feedback and planning sessions if you were the real deal, with previous games in the series boiling it down to the essence of hiring your staff well and distributing their time efficiently. Put it like that and it makes sense Sports Interactive would look to expand on it in FM19. ![]() Pundits call the midfield the engine room and that might be true, at least on the pitch, but the engine room of a club, the thing you're looking after, gaffer, is where you train. I appreciate that sounds like it's not that big a deal but the training ground, when you think about it, is where a lot of any professional football club's time and effort is actually spent. In Football Manager 2019 that big, frustrating addition is a totally reworked way of handling training. There are some new press conference questions though! I have a lot of time for the sheer brazenness of this year's colour scheme, which is just purple - perhaps the only colour that consistently clashes with all other colours. That too is why it's so frustrating when Football Manager 2019 teases you with a whole new way of solving your problems, a new toolbox for tinkering, only to force you away with an astonishing, extraordinarily impenetrable way of actually using it. To get moving, so the old leviathan croaks and churns and rumbles into life. When you find the solution, be it a stubborn transfer negotiation or a huffing and puffing attack that just needs a goal to let the weight off. I know a lot of people are different, but that's why the cycle of despair is worth it for me: when you crack it. It's an engineering sim as much as a management one, where it's your job to find a creaking, groaning, vintage locomotive and restore it to rightful, righteous condition. Because it's about fixing things - solving things - and getting them back up and running. It's a lot of games really - and that, if you were wondering, is part of why I love it - but it's a puzzle game first, I reckon. Availability: Out on PC, Mac, and Nintendo Switch on November 2ndįootball Manager is a puzzle game, after all.No, if I'm wondering why I do it to myself and what it's all for, it'll be because I've encountered a puzzle I cannot solve. Catch me at a moment of managerial despair and it'll rarely be after a loss, as much as those 40-shot, 80-per-cent-possession slumps at home can hurt. It's tempting to draw the easy comparison with football itself, to liken the highs and the lows to the perpetual undulations of your side's form out here in reality. Sometimes - and I promise it's never for very long - I wonder why I like Football Manager. Quality of life tweaks and vast depth can't overcome Football Manager 2019's uncharacteristically clumsy, all-consuming training rework. ![]()
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